Over this week I have managed to get ahead of planned again, at the start of the week I had planned to created all my assets and have them imported into Unity and set up the quick play scene with working movement, timer, goal scoring and end game. I managed to complete this all by … Continue reading Project Management 30/03
Author: Ben Wilson
Development Blog 29/03
Today I managed to get the Ai and 2nd player script switching between depending on what the user picked on the quick play settings scene, timer and score working but did not manage to get a end game part working so the timer just counts down to 0 and stop but the game keeps going, … Continue reading Development Blog 29/03
Development Log 28/03
Today was the day I started to work on my final project, first as it was the start of the week I went on trello and added the cards of what I want to complete this week then once I thought that was mostly done I went on to creating the sprites for my game. … Continue reading Development Log 28/03
Project Management 23/03
This week I am planning to get the tournament mode test piece to get it fully working of the basis. I had to carry over the timer and basic online as I could not manage to get the working last week. Over this week I have managed to complete the tournament UI, tournament game scene, … Continue reading Project Management 23/03
Tournament Mode – Test Pieces
Today I am starting work on my tournament mode test piece, I first started on the main UI screen where they will start off and keep coming back to see where they are in the tournament. As I'm doing programming I focused on the code mainly so for my tournament background I got a image … Continue reading Tournament Mode – Test Pieces
Online – Test Pieces
Over the weekend I manged to make a very basic online which taught me a lot about how networking is done where before I knew very very basic stuff. I first off managed to make two players be able to connect to each other by using the Network Manager they provide in the unity components … Continue reading Online – Test Pieces
Development Log 16/03
Over this week I have been working on test pieces, first I did the base game with player movement, goal scoring , timer ,pause and play keys , basic Ai movement and a winner screen/text. I feel like I managed to under stand C# a lot quicker than planned meaning I am a head of … Continue reading Development Log 16/03
Main Menu – Test Pieces
After finishing the base game where you could play with a 120 sec and the person with the most amount of goals would win I decided to create the main menu so that it would take you back to there when you finish and then they can picked a different game mode if they want, … Continue reading Main Menu – Test Pieces
Base Game – Test Pieces
I started on the test pieces today on unit, I first wanted to do the base game play mechanics like movement, jumping , goal scoring , timer , basic AI and a winning screen/ text. I first got the image of just blackness from Photoshop where I made a new image and just used the … Continue reading Base Game – Test Pieces
Development Log 09/03
This week we first started on a Peer review & Action Plan so I my partner explained to me his idea and I looked back on his blog and said for areas where they can improve on. After that I made a list of research I needed to collect before I start making my game … Continue reading Development Log 09/03