Today was the day I started to work on my final project, first as it was the start of the week I went on trello and added the cards of what I want to complete this week then once I thought that was mostly done I went on to creating the sprites for my game.
For creating the sprites I went back to detailed research on chosen idea and looked at the mind map and mood boards of what characters I am going to make and how they should look like, then I made a simple character design for each of the 8 characters that I am going to have as I’m focusing on programming not art. Some of the other sprites I needed to make was map blocks, ball and the goals.
Once that part of the art was out of the way I started on the good stuff, Unity. I first checked that all the art work I made had no filter so they would stay pixel themed, then I set up the base map so that I can make it as a prefab and just drag that in for the other levels, next I new I was going to use a loader for my quickplay so I made a main menu scene and a loader scene, but only managed to get the main menu UI started on.